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Indie Game Development: Working Remotely vs In-House

Being an indie development team has it’s ups and downs, it’s pros and cons, and benefits and handicaps. One great example of both is working remotely from your team. It comes with the ability to work...

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Paranoia – Global Game Jam Content Wrap Up / Post Mortem

The past weekend was a crazy one for the Play Nimbus team. Adam, Mike and myself went for a trip to our colleges computer labs for the annual Global Game Jam. We worked hard together to build a game...

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Wrapping Up “Ball 2 Box”– #LD48

Recently, the latest Ludum Jam took place and a few of us at Play Nimbus took the opportunity to step back from developing Wobbles for a bit to work on something new to keep our minds fresh and...

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Screenshot Saturday – New Ball 2 Box Artwork + GUI!

We updated the style for Ball 2 Box, and just couldn’t stop ourselves from sharing it with everyone! We think things look much cleaner, and it actually adds to the overall feel of the game. In addition...

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Screenshot Saturday – Ball 2 Box Gameplay – 5/18/13

Another Saturday, more screenshots! Today we are showing off a few more screenshots from our side project, Ball 2 Box. We’re really happy with the way the art style turned out and we are just putting...

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Wobbles Reveal – Caveman Era

Today, we are revealing the very first world (also known as eras) in our upcoming mobile game, Wobbles. In Wobbles you play as a godly figure, guiding a line of creatures across a landscape that you...

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Moving Wobbles Into Beta

When we started Wobbles back in March of 2013, I never imagined the amount of work and time we’d be dedicating ourselves to this project. What I once thought of as a small little project with a few...

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Wobbles – Roman, Medieval and Industrial Eras Revealed

Today, we revealed the second, third and fourth era in our upcoming mobile game, Wobbles for iOS and Android. The second era takes players to Roman times introducing them to the aqueduct, while the...

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Wobbles – Modern & Future Eras Revelaed

It’s time for us to reveal the final two eras in our upcoming game, Wobbles. The modern era takes players to a seemingly recent time period. The Wobbles have discovered electricity and are using it to...

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Throwback Thursday: Wobbles Development Photos

A year ago, we were working hard, developing Wobbles. Along the way, some photos of us working were taken, but never ended up being shared with anyone. Today, we’re releasing them from the vault and...

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